Got the new units onto the tabletop for the first time today.
The scenario involved a Clydeside Brigade attack on a Scottish Government outpost garrisoned by a Territorial Company. The workers militia were tasked with this assault while the Communist Company advanced on the right flank to protect the attack from the expected relieving force of regulars.
The militia attack soon ground to a halt. Insufficient troops and firepower to get through the sandbag defences. The Territorial's rifle fire was pretty impressive, just wished I could roll as many 5 and 6's in competition games! The regular company then arrived very quickly and dispatched a platoon of the Communists. However, the second platoon fought them off and the action ended in a stalemate.
I used Warhammer Great War rules and they worked very well. Once I remembered the key elements the game moved quickly. The one irritating aspect of these rules is that they are badly presented. Key rules are hidden away and the reference sheet is possibly the worst I have ever seen. Whole sections are simply missing. Must see if someone has done a decent one, if not, add to the must do list.
I don't think I have mentioned the trucks before. They come from Simon at Solway Miniatures. He does a great range of conversions.
Looks to have been a good game. I had wondered about using the Warhammer Great War Rules for similar stuff. Interesting to hear your comments on the rules. Are you going to continue to use them?
ReplyDeleteDespite my presentational criticisms I will. We use them at my club for WW1 games. No one appears to do a decent QRF so I will have a go myself one wet evening.
ReplyDeleteGreat pics mate. I started painting my Glasgow BB and Transport Green Brigade.
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