I am not a big player of naval wargames, although Warlord's Cruel Seas and Black Seas has got me interested. Having done land and air for my Turkish WW2 project, it was time to look at the naval aspects. David Hobb's new book on naval air warfare in the Mediterranean helped spark my interest.
The Turkish Navy suffered most of all from the financial restrictions placed on the new republic. A British naval attaché reported in 1937 that: “Judged by the standards of modern navies, however small, the condition of the fleet is far from satisfactory”. He suggested that they had not been updated since the First World War (which wasn't quite correct) and “were defenceless against air attack”. The main naval base was Gölcük in the Sea of Marmara.
The modest budget focused on the Dardanelles' defence, backed up by a mobile force led by the First World War battlecruiser Yavuz (ex Goeben) and four destroyers. The story of the Goeben escaping the British Fleet is well told by Dan Van der Vat in his book, 'The Ship that Changed the World’. His essential thesis is that by embroiling Turkey into World War 1, the war lasted for two years longer than it might otherwise have done.
The fleet did have some modern destroyers and submarines built in Italy. This may appear surprising, but in 1928 there was a peace treaty with the Italians that included financial guarantees for ships built in Italian yards. Turkish officers were also trained in Italy during this period. There was a ten-year plan to modernise the navy, and ships were ordered from Britain and Germany, although not delivered because of the outbreak of war. The British did deliver two destroyers and ten MTBs during the war.
So, how to model and game this. Having enjoyed the simplicity of Warlord's recent naval games, my first stop was their new offering, Victory at Sea. The free set of basic rules in Wargames Illustrated looked very playable. However, I just don't like the ship models on their clunky resin bases. Turning to my rules shelf, I found a set of rules called Victory at Sea. It turns out these were the original rules by the same author, published in 2007 by Mongoose. They have been tweaked a bit for the Warlord offering but are essentially the same mechanisms. I assume Warlord bought the rights as it isn't on the Mongoose website any more.
Great looking game! I had literally just ordered a copy of the WW1 variant of the original rules, Victory at Sea : Age of Dreadnoughts, before I visited your site. I wonder if Warlord will update those as well.
ReplyDeleteI suspect it wouldn't take much to go back to WW1 with these rules. They have a decent games system, so why not exploit it.
DeleteI have been toying with some smaller navies with “Victory at Sea” and as a result have been wondering what Navwar models you have used for the Turkish vessels. I assume you have used the Goeben (N3158) in its original form. As to destroyers there seem to be four, two Kocatepe class and two Tinaztepe. Which models did you use for these?
ReplyDeleteFinally, have you any stats for Victory at Sea that you can share?
I'm struggling to remember now. However, I keep the Navwar slips, so it looks like I used the Italian Folgore Class models on which these were based. from memory the difference with the Kocatepe was the gun turrets. Pretty sure I used the Folgore stats from the rulebook without the additional AA guns.
DeleteThanks for that!
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