Ukraine has been in the news following the Russian invasion of the Crimea and the Russian backed civil war in the East of the country. Serhii Plokhy published 'The Gates of Europe' a year after the invasion, but this book shows no sign of being a hasty publication. It is a scholarly, yet readable history of this troubled country.
Writing a history of a country that has only recently been an independent state, is something of a challenge. How far do you stretch the boundaries to fully understand the influences on the core area you are writing about? This is particularly challenging with the Ukraine, a country that has often been torn apart from all points of the compass.
The ancient history starts with the Pontic steppe and its early contact with Greek settlements on the Black Sea coast. The Slavs filtered their way into it, before the Vikings morphed into the Rus. The influence of Byzantium was always strong and it brought the Orthodox rite to the area, although the western parts of Ukraine soon came under Catholic, or Uniate, influence.
The Mongols tramped over Ukraine as elsewhere, before the tide receded and both Muscovy and the Poles pushed back. Ukraine was the border area, settled by the Cossacks, as a challenge to Tartar raiding. It is the Cossacks who probably define Ukraine and appear on the symbols of statehood to this day. Initially as part of Poland, but following the Great Revolt, they moved gradually into the Russian sphere of influence. Yes, I also struggled to get Tony Curtis and Yul Brynner in the film Taras Bulba out of my mind!
The Hetmanate was arguably the first independent Ukraine, but it eventually got partitioned between Russia and Poland - then Austria-Hungary as Poland collapsed. It shortly became an independent state after the First World War, before being swallowed up into the Soviet Union. Finally, voting for independence in 1991.
I have Cossack units in so many wargame armies. From the renaissance to WW2. However, it is early Cossacks that represent the swagger and character the best. Most of us think of mounted Cossacks, but in this period they were more likely to be found on foot, or in boats. These are in my view the very best Cossacks ever produced, from the Wargame Foundry range.
My current favourite set of rules is Pikeman's Lament, ideal for the small battle actions the Cossacks specialised in. Here are a couple of games - firstly ambushing a Russian convoy and then attacking a village held by Polish troops. The Cossacks came off worse in both games - a bit like the real Ukraine throughout history.
Russian Boyars lead a convoy guarded by Streltsy out of the village
But the Cossacks are waiting!
Then game two against the Poles.
Dear Balkan Dave,
ReplyDeleteThanks for the photos of your Cossacks from Wargames Foundry!
I'm surprised that you like 'Pikeman's Lament', as they are a very generic set of rules that recycle Dan Mersey's mechanisms from his other rules sets (including a clumsy initiative system) and don't really make much effort to adapt to the 'pike and shot' era: for example, the firearms are far too effective at too great a range.
The review in Wargames Illustrated 354 was about as close as you're likely to get in the commercial wargames media, who are so scared of upsetting major advertisers like Osprey Publishing:
https://www.wargamesillustrated.net/pikemans-lament-but-is-it-really-pike-and-shot/
That is fair comment about the rules and wargame magazine reviews! However, they provide a fast simple game rather than a simulation and I like the mechanisms. It is quite difficult to work out what a skirmish looks like in this period when the studies look at battles with pike and shot blocks of various types. I tend to think of the classic film 'The Last Valley' when playing at this scale. I suspect they would still look pretty much like a medieval skirmish.
DeleteMy only experience of playing Dan Mersey rules published by Osprey was a participation game by Harrogate wargames club at Newark: I found the initiative system really clumsy.
DeleteNot long afterwards, the same Harrogate gamers abandoned Dan Mersey rule for Too Fat Lardies: They even helped play-test Infamy! Infamy!