Since my excursion into WW1 naval models, inspired by Sailor of Austria and the Italo-Ottoman War, I have been looking for a set of rules. We were playing an adaptation of DBA (De Bellis Navalis), which I picked up to play HMS Ambuscade's role in the Battle of Jutland. They were nice and quick, but didn't really capture the key issues commanders faced.
After a quick hunt around Wargames Vault, I settled on Challenge & Reply II by Richard Watts, published by Aegema Games. They also had lists for the Austrians and the Italians.
While they recommend 1/200th scale, they work fine with my 1/3000th models. You organise fleets into squadrons, with some movement challenges if they don't keep together. Other than that, it's mostly a matter of picking your formation and sailing into battle. You can comfortably play a game on a 4' x 3' table. There are scenarios, if you want them, which can fit into a campaign.
The battle rules start with visibility, which can be affected by the copious smoke that coal-fired ships belch out. Torpedoes are launched before movement, which has cruising and double speed in battles. You can slow down, but it's a slow process, so watch out for islands and other ships. Shooting is pretty straightforward. Each ship on the list has a range of guns and armour protection. First, test whether you can hit, then check whether the gun can penetrate the armour, and finally test the impact. This can include fires, boiler damage, and guns knocked out. The worst option is that your ship blows up, which happened a bit in our game, with pre-war ships.
Overall, the rules are simple to pick up, and you will only need the QRS after a couple of moves, except in unusual circumstances. We played with six ships a side, and I would reckon you could play in a couple of hours at most.
We played Italians against Austrians. I played the Italians and was very pleased to knock out a cruiser in the first round of firing. However, one of mine quickly sank as well. As the ranges narrowed, the firing became more effective, and I sank two more ships and set the rest on fire. I lost another battleship myself. Torpedos were fired from the destroyers, but they were fairly easy to avoid, and none hit on either side.













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